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A DAY WITH TIMMY

[TECH DEMO] Point and Click Adventure Game | PC

Unreal Engine | C++

Description

Out of all the tech demos, this came right through my love for the Point and Click adventure game genre. I know I couldn't just live without making at least a 10-20 min gameplay tech demo of that kind of game!

 

You control little Timmy, a boy who lives in a small village. Your neighboor, Jimbo is dancing with his new huge beatbox set right outside his house and that disturbs peace in your little village. Your goal is to find a way to shut this noise down, with the help of your fellow friends, Roberto and Claire, should you support them in their personal requests...

Contribution

Solo Developer: Gameplay, UI, Animation, Audio Programming, Environment Design, Puzzle Design, Voiceovers

 

  • Custom Dialogue System, with Branching Support, based on the choices of the player, the item he holds, and the state of the game. Everything is exposed on the Editor for designers to mess around with.

  • Specialized Character Dialogue Feature, as each Character has his own portrait, name and text color.

  • Global Flag Manager, managing the state of the game and the progression through Story.

  • Typewriter Effect on Voiceovers.

  • Custom Voiceover System, bound with text, working with queues in order to display dialogue that awaits for both audio and text to end.

  • Inventory System, allowing the basics of PAC Adventures: Add Item, Remove Item, Shift Items, Combine Items.

  • Dynamic Camera Changing System based on Character Position.

  • Dynamic Interaction System (Inspect | Interact) based on Mouse Clicks.

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